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On Night 4, after a lengthy hide-and-seek session with another Tattletail, the player finds a VHS tape that shows several interchangeable camera feeds from what seems to be a Tattletail commercial (which is actually footage from the trailer). Mama Tattletail then starts to hunt down the player while they try to clean up after Tattletail.
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The player returns to the spot to find that Mama has disappeared. The player returns upstairs to find that Tattletail has made a mess. The tape contains a snippet from a story in a read-along style - including prompts to "turn the page" - about how "the children thought that Mama would never find them as long as she couldn't see them" but Mama would find them nevertheless. In the corner sits the now-recalled Mama Tattletail, along with a cassette tape which can be played using the toy. On Night 3, the player encounters the contents of an old nursery in the basement. The player then charges him, wraps him back up into his box and goes back to bed. On Night 2, the player finds the same Tattletail in the tumble dryer, with no indication of how he got there. After playing with the toy briefly (which involves feeding and grooming him), the player puts him back into his box and goes back to bed. The present is the new fad toy, a purple Baby Talking Tattletail (based on a Furby). The player wakes up on Night 1 to open their Christmas present early. The game takes place in 1998 over the course of 5 nights, beginning on December 20 and ending on Christmas Day. Collecting all of the eggs will result in the player achieving the "good ending" of the game.
#TATTLETAIL WIKI NIGHTS SERIES#
Over the course of the game, a series of various "Gift Eggs," presumably laid by the Tattletails, are placed throughout the house. However, shaking it generates sound, so the player must be careful about when and where to shake. Baby Tattletail is also afraid of the dark and is quite vocal about it, creating a necessity to recharge the flashlight by shaking it quickly. Players acquire a shakable, glow-in-the-dark flashlight to navigate in the darkness, but Mama Tattletail has the ability to "kill" their flashlight when they point it directly at her. Failure to do so, or going too close, will result in Mama attacking the player in a jumpscare.
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While completing a set task, the player must avoid Mama by staying quiet when she is near. While the Baby Tattletail is not a threat, it is prone to generating a lot of sound when its 3 needs are not met, alerting Mama Tattletail of their location. She revealed herself to the rest of the tattletails and Evelyn.Mama then adopted Evelyn.For the 5 nights leading up to Christmas, the player must tend to their Baby Talking Tattletail toy by feeding it, grooming it, and allowing it to charge, while completing a set of objectives each night. On the 22 of December she got Mama.as an result, Evelyn helped the tattletails banish Her. She mysteriously found an Tattletail at her doorstep at the age of 4,It was wrapped up in an box and everything.She got more on the nights leading up to Chirstmas. One tattletail can describe Evelyn in one word,Savage.Įvelyn lived by herself at the age of 1.
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